Unity Tutorial 03

 

Robot from this week Unity Tutorial

This week for the Unity Tutorial, we went very code heavy. Just like last week we built off the previous weeks tutorial. We implemented some brand new things such as collectibles, enemy robots, and health values. We created triggers for items such as health packs so Ruby is able to regain any health she may have lost.

For the other section of the tutorial we went about creating the enemies as previously mentioned. These enemies would walk back and forth in a set area, and would damage Ruby's health slightly each time they came in contact with her. They were able to damage her through a damage zone we created which hurt Ruby when she got in contact with the zone. The image used for the enemies was that of a Robot Officer.

The tutorials so far have been pretty fun, it's interesting to see just how far along it's come from the bare basics of the first tutorial. Besides some basic issues of code due to this tutorial being old, I've had no major issues in this tutorial. It was satisfying just making a whole collect system and enemy movement, it felt it some vein like PAC-MAN.

All done, I'll go now.

Comments

  1. Ayo Brandon,

    The tutorials so far are pretty fun. Though whenever a new line of code is given to implement I always end up going crazy after typing it letter for letter only to see console errors once it compiles.. And then on the next slide they mention the console errors.. I would be there pulling my hair out on the verge of throwing my keyboard at a wall only to see it's done on purpose.

    Stupid sexy Unity..

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    Replies
    1. Stupid Sexy Tutorials, making Intelligent Sexy Kyle, throw his RGB Sexy Keyboard.

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  2. well hey brandon,

    Glad youre enjoying Unity, it's great when it's going your way, but with most of the tutorials being old it makes it almost impossible to keep chill (lolz) keep up the great work on your game tho and the tutorials

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    Replies
    1. I get ya Aaron, the fact they're super old makes em kinda ass when you try to make them work in a more modern version of Unity. I had the same issues lol, but you're a smort feller, just keeping trying and you'll get through it.

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